In homes, dorm rooms and bars across the world, young and old are picking up toy guitars and shredding as though a musical doomsday approaches. Devil horns fly up from audiences planted on couches and recliners, cheering on faux rocker gods who wail on their artificial axes with enough rhythm-driven precision to slay the nerve-wracking notes of Guitar Hero.

Perhaps more telling is the broad span of groupies the game has attracted. Along with the hardcore gamers, Guitar Hero players come from the every other stereotypical group as well: preps, hipsters, punks, squares, nerds, both male and female.
Although the video game's guitar-shaped controller resembles a Fisher Price plaything more than an instrument of mind-blowing musical mayhem, fans don't care. The classic Gibson brand style, color-coded fret buttons and tone-twisting whammy bar suffice to send Guitar Hero players into the celestial heights of rockerdom.
But while it may sound like Guitar Hero has brought society together in some kind of digital Woodstock, the game's popularity has turned some people off. And, like most rock 'n' roll bands that have made it to the top, the Guitar Hero franchise history is not without its own share of sour notes.
In this article, we'll go behind the music and learn the ins and outs of Guitar Hero as a game, electronic device and a business to find out what's made it a multiplatinum success. We'll also examine how the gaming trend has spread among people and other markets.
If imitation is the sincerest form of flattery, then Guitar Hero has some swooning admirers:
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