Halo 5: Guardians has been out for a few weeks now, which has given us plenty of time to check out its sizable suite of campaign missions and online multiplayer offerings. This latest installment in the storied first-person shooter franchise is arguably the Xbox One’s most important game yet, leading an impressive holiday lineup for the console as Microsoft tries to catch Sony’s dominant PlayStation 4. While the Halo series isn’t as release-happy as some of its competitors, only coming out with a new installment every two to three years, the series has been around for almost 15 years now, and any series with that kind of staying power also runs into danger of losing its luster. So how does Halo 5: Guardians compare to other entries in the series? Well…that’s a bit hard to answer. 343 Industries has undoubtedly made up for their mishandling of last year’s disastrous compilation package Halo: The Master Chief Collection by offering a beautiful, polished experience, but they’ve also made some very questionable design decisions that hold the game back.
Consider the following our review of Halo 5: Guardians, which is almost simultaneously the best and worst game in the series. Yeah, we told you it was complicated.
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