Back in the early days of gaming, developers had to make sure they got everything right before a game was released to the public. Online patches didn’t exist yet, so there was no safety net for a game to be fixed after release. Once gaming machines started to go online, firmware updates became a reality, which was great in theory because games could now be improved over time. Unfortunately, this also enabled companies to cut corners and ship unfinished, or even unplayable, games. In the end, this practice only hurts the consumer, since the game publishers already have their money up front. These 10 titles are all examples of the current reality of a market filled with games that launch in broken states.