![]() Competition from 32-bit systems prompted Nintendo to develop the 64-bit system that became known as Nintendo 64. |
In 1989, Nintendo introduced a new 16-bit system dubbed the Super Nintendo Entertainment System (SNES). Within a couple of years, rivals had introduced 32-bit systems that eclipsed the capabilities of the SNES. So, Nintendo announced an agreement with Silicon Graphics Inc. (SGI) to develop a new 64-bit video game system, code-named Project Reality. Although SGI had never designed video game hardware before, the company was regarded as one of the leaders in computer graphics technology.
After several years of development, the system was finally released in 1996 as the Nintendo 64. But the delays and shortage of games during the first year of availability gave the advantage to Sony, who had released the PlayStation over a year earlier. Nintendo is facing the same situation again with the Sony PlayStation 2 debuting in 2000, while Nintendo's Gamecube is not due until Fall 2001.
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